+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+1 | Strength | |
+3 | Dexterity | |
+5 | Constitution | |
+7 | Intelligence | |
+2 | Wisdom | |
+1 | Charisma |
+3 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+7 | Arcana | INT | |
+1 | Athletics | STR | |
+1 | Deception | CHA | |
+7 | History | INT | |
+2 | Insight | WIS | |
+1 | Intimidation | CHA | |
+4 | Investigation | INT |
+2 | Medicine | WIS | |
+4 | Nature | INT | |
+2 | Perception | WIS | |
+1 | Performance | CHA | |
+1 | Persuasion | CHA | |
+4 | Religion | INT | |
+6 | Sleight of Hand | DEX | |
+6 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Hand Crossbow | +7 | INT | 1d6+5 | Piercing | |
Repeating Shot, Ammunition, Light, Loading, Range, Martial | |||||
Shocking Grasp | +7 | INT | 2d8 | Lightning | |
V/S | |||||
Unarmed Strike | +4 | STR | 2+1 | Bludgeoning | |
Rapier | +6 | DEX | 1d8+3+3 | Piercing | |
Finesse, Martial | |||||
Whip | +6 | DEX | 1d4+3+3 | ||
Martial, Finesse, Reach |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.