+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+7 | Strength | |
+4 | Dexterity | |
+8 | Constitution | |
+4 | Intelligence | |
+4 | Wisdom | |
+4 | Charisma |
+4 | Acrobatics | DEX | |
+4 | Animal Handling | WIS | |
+4 | Arcana | INT | |
+7 | Athletics | STR | |
+4 | Deception | CHA | |
+4 | History | INT | |
+6 | Insight | WIS | |
+6 | Intimidation | CHA | |
+4 | Investigation | INT |
+6 | Medicine | WIS | |
+4 | Nature | INT | |
+6 | Perception | WIS | |
+4 | Performance | CHA | |
+4 | Persuasion | CHA | |
+4 | Religion | INT | |
+4 | Sleight of Hand | DEX | |
+4 | Stealth | DEX | |
+6 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Greataxe | +7 | STR | 1d12+5+5 | Slashing | |
Heavy, Two-handed | |||||
Sapping Sting | +6 | INT | 1d4 | Necrotic | |
Con DC 14 Target falls Prone | |||||
Handaxe | +7 | STR | 1d6+5+5 | Slashing | |
Light, Thrown (20/60) | |||||
Javelin | +7 | STR | 1d6+5+5 | Piercing | |
Thrown (range 30/120) | |||||
Scimitar | +7 | STR | 1d6+5+5 | Slashing | |
Finesse, Light | |||||
Scimitar Offhand | +7 | STR | 1d6+5 | Slashing | |
Finesse, Light |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.