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Machine

3 Level (0/2700 XP for level-up) Soldier - Umbra Background Warforged Race / Species / Heritage Lawful Neutral Alignment
Barbarian - Berserker
Level 3
Hit Dice: 3/3
1d12+6 Class 1

STR
20
+5
DEX
18
+4
CON
22
+6
INT
19
+4
WIS
19
+4
CHA
19
+4
44
Hit Points
+4
Initiative (DEX)
21
Armor Class (AC)
+2
Prof. Bonus
30
Speed (walk/run/fly)
3 / 3
Rage
Spellcasting ...
+6 Attack mod
INT Ability
+4 Abi Mod
14 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+7 Strength
+4 Dexterity
+8 Constitution
+4 Intelligence
+4 Wisdom
+4 Charisma
saving throws
+4 Acrobatics DEX
+4 Animal Handling WIS
+4 Arcana INT
+7 Athletics STR
+4 Deception CHA
+4 History INT
+6 Insight WIS
+6 Intimidation CHA
+4 Investigation INT
skills
+6 Medicine WIS
+4 Nature INT
+6 Perception WIS
+4 Performance CHA
+4 Persuasion CHA
+4 Religion INT
+4 Sleight of Hand DEX
+4 Stealth DEX
+6 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Greataxe +7 STR 1d12+5+5 Slashing
 Heavy, Two-handed
Sapping Sting +6 INT 1d4 Necrotic
 Con DC 14 Target falls Prone
Handaxe +7 STR 1d6+5+5 Slashing
 Light, Thrown (20/60)
Javelin +7 STR 1d6+5+5 Piercing
 Thrown (range 30/120)
Scimitar +7 STR 1d6+5+5 Slashing
 Finesse, Light
Scimitar Offhand +7 STR 1d6+5 Slashing
 Finesse, Light
Attacks

Spell Book

Path of the Berserker
Rage (3) +2 Damage
Frenzy
Unarmored Defense (21)
Danger Sense
Reckless Attack
Military Rank
Regional Background:Umbra. Learn Necril, Necrotic Resistance, Medicine Proficiency, Learn Sapping Sting, Receive Half Healing.
Constructed Resilience: Advantage against being poisoned; don't need to eat, drink, or breathe; immune to disease; don't need to sleep, immune to magical sleep.
Sentry's Rest: Long rest takes 6 hours inert. Not unconscious during rest.
Integrated Protection: +1 AC

Features & Traits
Greataxe, Scimitar (2), Javelin (4)
Explorer's Pack
Rank Insignia
Piece of a Banner (Trophy)
Cultist Air Pendants (3)
Mad Fred's Key
A book on rare birds
Soul Gem (Scarecrow/Imp)
2 Adult Mandrake Shriekboxes
Common Clothes
42gp

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
Sapping Sting
Spellcasting
Armor: Light, Medium, Shield
Weapon: Simple, Martial
Tool: Smith's Tools, Tinker's Tools, Dragonchess Set
Vehicles: Land
Saving Throw: Strength, Constitution
Languages: Common, Necril, Elvish

Languages & Proficiencies
I enjoy being strong and like breaking things.
I can stare down a hell hound without flinching.

Personality Traits
Responsibility. I do what I must and obey just authority. (Lawful)

Ideals
Those who fight beside me are those worth dying for.

Bonds
I obey the law, even if the law causes misery.

Flaws


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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