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Fey Spirit

Small , any
Armor Class: 12 + level of the spell (natural armor)
Hit Points: 30 + 10 for every spell slot above 3rd
Speed: 40 ft

STR

13 +1

DEX

16 +3

CON

14 +2

INT

14 +2

WIS

11 +0

CHA

16 +3

Condition Immunities: Charmed
Senses: Darkvision up to 60 feet, passive perception 10.  Proficiency Bonus equals your bonus
Languages: Sylvan, understands whatever language you speak

Actions

Multiattack: the fey makes a number of attacks equal to half this spells level (rounded down) Shortsword. Melee weapon attack: your spell attack modifier to hit, reach 5 feet, one target. [1d6+3] +the spells level piercing damage + [1d6] force damage.   Bonus Actions: Fey step. Magically teleport up to 30 feet to on unoccupied space it can see. Then one of the following effects happens depending on the fee's chosen mood:   Fuming: The fey has advantage on the next attack roll it makes before the end of its turn   Mirthful: The fey can force one creature it can see within 10 feet of it to make a Wisdom saving throw against your spell save DC. Unless the saving throw succeeds, the target is charmed by you and the fey for 1 minute  or until the target takes any damage.   Tricksy: The fey can fill a 5 foot square within 5 feet of it with magical darkness,  which lasts until the end of its next turn


Created by

DungeonNewbie.

Statblock Type

Monster

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