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Staves & Wands

For use with the Magic skill.


NameDamEnPriceRaritySpecial
Wand
+2
1
$400
5
-
Staff
+3
2
$500
5
Two-handed
Wand of Manipulation
+2
1
$1.5k
6
-d when casting Telekinesis; -d to use mods to manipulate object.
Wand of Death
+3
1
$2k
6
-d when casting Guided Weaponry. Does not increase DAM done by Guided Weaponry.
Staff of Snipers
+4
2
$1.7k
7
When casting Guided Weaponry, add the Range effect for free, Two-Handed.
Staff of Surety
+3
2
$2k
7
For the purpose of Powers, count your Willpower as being 1 higher (to a maximum of 5), Two-Handed
Artefact Wand
+3
1
$3k
10
+d to all powers. Cannot be destroyed by dd. May add Range, Blast or Powerful without raising Difficulty.

/*Name

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Created by

Nijoloblob.

Statblock Type

Generic, Table

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