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Ulyn Fafabi

2 Level (0/900 XP for level-up) Noble Background Human (Variant) Race / Species / Heritage Chaotic Neutral Alignment
Monk
Level 2
Hit Dice: 2/2
1d8+2 Class 1

STR
12
+1
DEX
14
+2
CON
14
+2
INT
10
+0
WIS
14
+2
CHA
12
+1
18
Hit Points
+2
Initiative (DEX)
14
Armor Class (AC)
+2
Prof. Bonus
40
Speed (walk/run/fly)
Ki / Ki
2
Spellcasting ...
+4 Attack mod
WIS Ability
+2 Abi Mod
12 Save DC
+4 Expertise Bonus
+2 Proficiency Bonus
+3 Strength
+4 Dexterity
+2 Constitution
+0 Intelligence
+2 Wisdom
+1 Charisma
saving throws
+4 Acrobatics DEX
+2 Animal Handling WIS
+0 Arcana INT
+3 Athletics STR
+1 Deception CHA
+2 History INT
+4 Insight WIS
+1 Intimidation CHA
+0 Investigation INT
skills
+2 Medicine WIS
+0 Nature INT
+2 Perception WIS
+1 Performance CHA
+3 Persuasion CHA
+0 Religion INT
+2 Sleight of Hand DEX
+2 Stealth DEX
+2 Survival WIS
Skills
  Weapon / Attack AB Abi Dmg Dmg Type
Shortsword +4 DEX 1d6+2+2 piercing
 Finesse, Light
Fist +4 DEX 1d4+2+2 bludgeoning
Attacks

Spell Book

-----Chef-----
Time spent mastering the culinary arts has paid off, granting you the following benefits:
Increase your Constitution or Wisdom by 1, to a maximum of 20.
You gain proficiency with cook's utensils if you don't already have it.
As part of a short rest, you can cook special food, provided you have ingredients and cook's utensils on hand. You can prepare enough of this food for a number of creatures equal to 4 + your proficiency bonus. At the end of the short rest, any creature who eats the food and spends one or more Hit Dice to regain hit points regains an extra 1d8 hit points.
With one hour of work or when you finish a long rest, you can cook a number of treats equal to your proficiency bonus. These special treats last 8 hours after being made. A creature can use a bonus action to eat one of those treats to gain temporary hit points equal to your proficiency bonus.

-----Position of Privilege-----
Thanks to your noble birth, people are inclined to think the best of you. You are welcome in high society, and people assume you have the right to be wherever you are. The common folk make every effort to accommodate you and avoid your displeasure, and other people of high birth treat you as a member of the same social sphere. You can secure an audience with a local noble if you need to.

-----Unarmored Defense------
-----Martial Arts------
-----Dedicated Weapon-----
-----Unarmored Movement-----

Features & Traits
150 gp

a shortsword
an explorer's pack
10 darts
fine clothes
signet ring
scroll of pedigree
handy haversack
guild membership card
gold purse
x1 Spider Poison (Drow Poison)

Equipment Copper: 0, Silver: 0, Electrum: 0, Gold: 0, Platinum: 0 Money
=====Ki=====
-----Flurry of Blows-----
Immediately after you take the Attack action on your turn, you can spend 1 ki point to make two unarmed strikes as a bonus action.

-----Patient Defense-----
You can spend 1 ki point to take the Dodge action as a bonus action on your turn.

-----Step of the Wind-----
You can spend 1 ki point to take the Disengage or Dash action as a bonus action on your turn, and your jump distance is doubled for the turn.
Spellcasting
Common
Dwarven
Halfling

Cook's Utensils
Brewer's Supplies

Simple Weapons
Shortswords

Playing Card Set

Languages & Proficiencies
No one could doubt by looking at my regal bearing that I am a cut above the unwashed masses.

Personality Traits
A 33 year old man who just wants to enjoy drinking

1 EVP

Notes


™ & © Wizards of the Coast - D & D 5e Character Sheet v2.07, made by Tillerz - Updated: 2023-05-29
To print this sheet: Expand the spell book (if you have any entries there), then click "Print Sheet" at the top, select "Print to PDF" and format A3. Then print the resulting PDF to whichever format you need with "fit to page" selected.

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