Remove these ads. Join the Worldbuilders Guild

Orc Archer CR: 1/2 (100 XP)

Medium humanoid (orc, goblinoid), any
Armor Class: 12 (leather)
Hit Points: 24 ( 3d10+9 )
Speed: 30 ft

STR

14 +2

DEX

12 +1

CON

16 +3

INT

8 -1

WIS

11 +0

CHA

10 +0

Skills: Athletics +4, Intimidation +3
Senses: darkvision 60 ft.
Languages: Orcish, Common
Challenge Rating: 1/2 (100 XP)

Actions

Orc Greatbow Ranged Weapon Attack: +4 to hit, range 100/300 ft., one target. Hit: 1d12+2 piercing damage.
Battleaxe Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8+2 slashing damage.
Volley (2 other archers within 15 ft. of the Archer) The orc archers may combine their turns to launch a volley on a 15 ft. radius circle, increasing by 5 ft. for each 3 additional archers firing. The targeted creatures must make a Dexterity Saving Throw DC 11, taking 1d8+2 piercing damage on a failed save, and half as much on a successful one. Per 3 archers, the damage increases by an additional  1d8 .


Created by

OmeWillem.

Statblock Type

Monster

Link/Embed