+6 | Expertise Bonus | |
+3 | Proficiency Bonus | |
+1 | Jack of all Trades |
+1 | Strength | |
+7 | Dexterity | |
+2 | Constitution | |
+1 | Intelligence | |
+1 | Wisdom | |
+6 | Charisma |
+10 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+2 | Arcana | INT | |
+2 | Athletics | STR | |
+4 | Deception | CHA | |
+4 | History | INT | |
+2 | Insight | WIS | |
+4 | Intimidation | CHA | |
+2 | Investigation | INT |
+2 | Medicine | WIS | |
+2 | Nature | INT | |
+4 | Perception | WIS | |
+9 | Performance | CHA | |
+4 | Persuasion | CHA | |
+2 | Religion | INT | |
+7 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dagger | +7 | DEX | 1d4+6+4 | piercing | |
Simple, Finesse, Light, Thrown, Range (20/60) | |||||
Rapier | +7 | DEX | 1d8+6+4 | piercing | |
Martial, Finesse | |||||
Unarmed Strike | +4 | STR | 2+1 | Bludgeoning |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.