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world of excal-heim, Fallout

Deathclaw CR: 8 (3,900 XP)

Large monstrosity, unaligned
Armor Class: 17 (natural armour)
Hit Points: 142 15d10+60
Speed: 40 ft

STR

24 +7

DEX

12 +1

CON

18 +4

INT

3 -4

WIS

12 +1

CHA

6 -2

Saving Throws: Dex +4
Senses: passive Perception 11
Challenge Rating: 8 (3,900 XP)

Brave. The deathclaw has advantage on saving throws against being frightened.   Pounce. If the deathclaw moves at least 30 feet straight toward a creature and then hits it with a gore attack on the same turn, the target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the deathclaw can make one additional bite attack.

Actions

Multiattack. The deathclaw makes four attacks: one with its bite, two with its claws, and one with its gore attack.   Bite. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 14 2d6+7 piercing damage.   Claw. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 11 1d8+7 slashing damage.   Gore. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 17 3d6+7 piercing damage.  

Deathclaws are ferocious predators with fearsome claws and terrible fangs. They attack anything in their paths, and some are controlled by other creatures to do their bidding.

Created by

stormgate_dnd.

Statblock Type

Monster

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