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Nightwalker, Minor

Large undead, chaotic evil
Armor Class: 20 (Natural Armour)
Hit Points: 170
Speed: 40 ft , fly: 10 ft

STR

26 +8

DEX

10 +0

CON

18 +4

INT

8 -1

WIS

13 +1

CHA

12 +1

Skills: Stealth +10, Perception +6, Athletics +13
Damage Vulnerabilities: Radiant
Damage Resistances: Thunder, Lightning
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Frightened, Paralysed, Poisoned
Senses:
Darkvision 120”
Blindsight 60”

  • Magic Resistance (Advantage on all savings throws)
  • Daylight Sensitivity (All rolls made with disadvantage)
  • Regenerate 10hp each round (unless critical or radiant damage done round before)

Actions

Multiattack

  • 2x claws/slam +12 2d8+8 bludgeoning or slashing +2d4 cold + 2d4 necrotic; or
  • 2x grapple d8+8 bludgeoning + 2d4 cold + 2d4 necrotic + destroy armour (reduce AC by d3+1 per round or
  • 2x disarm (reduce damage of weapon by d3 or
  • 2x bitch slap +12 d8+8 bludgeoning + d4 cold + d4 necrotic + knockback 10ft or prone;
  • Spew undeath DC15 (Dexterity) cone to 30” 4d6 necrotic damage + 4d6 cold damage (recharge 5-6)


Created by

Holocene Witches.

Statblock Type

Monster

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