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Juggernaut Zombie

Medium to Large undead, chaotic evil
Armor Class: 15
Hit Points: 99
Speed: 20 ft

STR

20 +5

DEX

10 +0

CON

20 +5

INT

3 -4

WIS

6 -2

CHA

5 -3

Saving Throws: Constitution +8, Strength +8
Damage Vulnerabilities: Acid (all acid damage reduces maximum HP by the amount of acid damage taken)
Damage Resistances: Psychic; Necrotic; Bludgeoning, Piercing and Slashing
Damage Immunities: Poison
Condition Immunities: Poisoned, Stunned, Frightened
Senses: Darkvision 60"
Proficiency Bonus: +3

  • Superior Undead Fortitude (Constitution Save DC5 + damage when damaged to take no damage)
  • Regenerate 5hp per round (reduced by any amount of acid damage taken previous round)
  • All grapple rolls are made with advantage

Actions

2x Multiattack:

  • Machete +9 2d6+6;
  • Slam +9 d6+6 + Strength Save DC16 or knocked prone


Created by

Holocene Witches.

Statblock Type

Monster

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