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PHB page 151.

Holy Water

Adventuring Gear

Common

As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged Attack against a target creature, treating the holy water as an Improvised Weapon. If the target is a fiend or Undead, it takes 2d6 2d6 radiant damage. A Cleric or Paladin may create holy water by performing a Special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot.

Type Damage Damage Range
None 2d6 {roll:2d6] Radiant 5/20 ft.

Cost: 25 GP
Weight: 1 lb


Created by

AEButters.

Statblock Type

Item

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