Tier: 1 Activation: Action, Spell Ranked: Yes School of Transmutation, Engaged Range, No wand/staff required
Token spells are often some of the first minor changes that spellcasters produce when they begin experimenting with magic. If the character is in no rush to accomplish a small goal, checks of this sort should not require Strain expenditure. Once cast, Token Spell enables you to perform simple magical effects for 1 hour. The effects are minor and have severe limitations.
You can slowly lift one item of 0 En up to waist height.
You can alter items in a 1-foot cube each Turn: colouring, cleaning, soiling, cooling, warming, or flavouring them.
You can create small objects, but they look artificial and are extremely fragile (they can’t be used as tools or weapons).
You can illuminate an object to shed dim light in a radius out to Short Range.
Token spell lacks the power to duplicate any other spell effects. Any actual change to an object (beyond moving, cleaning, or soiling it) persists for only 1 hour.