Lesser Lichdom
PREREQUISITES: You must preform the ascension to Lichdom ritual.
You gain the following traits:
- Rejuvenation. If your body is destroyed, you gain a new body in 1d10 days. The new body appears within 5 feet of the phylactery. If your phylactery is destroyed, you die.
- Greater Darkvision. You can see in shades of grey in normal and magical darkness and see shadowy silhouettes of invisible creatures and objects, all out to a range of 90 feet.
- Undead 1. Your creature type is undead for the purposes of spells and effects and you don't need to eat, drink, breathe, or sleep.
- Undead 2. Healing potions and spells give 50% less HP and you are vulnerable to radiant damage and damage from silver weapons but immune to poison damage and the poisoned condition.
- Turn Resistance. You have advantage on saving throws against any effect that turns undead.
- Lordly Undeath. You can create and control twice as many undead when casting Animate Dead, Danse Macabre, or Create Undead.
- Necrotic Bones (6th lvl or higher). Twice per short rest, you can cast Ray of Enfeeblement as a 2nd level spell without expending a spell slot.