Excal-heim
Drops: Tempest Blade, Storm Boots, and a +2 Hand Crossbow. Stormbound weapon. When the storm knight deals max lightning damage, the target becomes stunned until the start of their next turn.
Multiattack. The storm knight makes two attacks, one with its tempest blade and one with its crossbow or both with its tempest blade.
Tempest Blade (1h). Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 11 1d8+7 Slashing + 9 2d8 Lightning Damage.
Tempest Blade (2h). Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 12 1d10+7 Slashing + 9 2d8 Lightning Damage.
+2 Hand Crossbow. Ranged Weapon Attack: +9 to hit, range 30/120 ft., one target. Hit: 9 1d6+6 piercing damage.
Storm Boots. The storm knight enters a deep stance and then vanishes to strike like the wind.
The storm knight then teleports to an unoccupied space it can see within 5 feet of a creature it chooses within 45ft.
It then immediately makes a slash at the target creature. +10 to hit. Hit: 21 6d6 slashing damage.
Parry. The storm knight gains 2 AC for 1 incoming attack that it can see.