+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+0 | Strength | |
+6 | Dexterity | |
+6 | Constitution | |
+0 | Intelligence | |
+0 | Wisdom | |
+8 | Charisma |
+3 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+0 | Athletics | STR | |
+8 | Deception | CHA | |
+0 | History | INT | |
+0 | Insight | WIS | |
+5 | Intimidation | CHA | |
+0 | Investigation | INT |
+0 | Medicine | WIS | |
+0 | Nature | INT | |
+0 | Perception | WIS | |
+5 | Performance | CHA | |
+8 | Persuasion | CHA | |
+0 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+6 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Firebolt | +3 | STR | 2d10 | fire | |
Chill Touch | +3 | STR | 2d6 | necrotic | |
Light Crossbow | +6 | DEX | 1d8+3+3 | piercing |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.