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Player's Handbook, Evolving Cantrips

Druidcraft

0-level (Cantrip) Transmutation

Casting Time: 1 action
Range/Area: 30 feet
Components: V, S
Duration: Instantaneous
Whispering to the spirits of nature, you create one of the following effects within range:
  • You create a tiny, harmless sensory effect that predicts what the weather will be at your location for the next 24 hours. The effect might manifest as a golden orb for clear skies, a cloud for rain, falling snowflakes for snow, and so on. This effect persists for 1 round.
  • You instantly make a flower blossom, a seed pod open, or a leaf bud bloom.
  • You create an instantaneous, harmless sensory effect, such as falling leaves, a puff of wind, the sound of a small animal, or the faint odor of skunk. The effect must fit in a 5-foot cube.
You instantly light or snuff out a candle, a torch, or a small campfire.
At higher levels: At 5th level, you gain a deeper control over the elements, allowing you to shield a 10-foot radius sphere (centered on you) from snow and rain for an hour, dim fires instead of snuffing them out, recreate louder effects, like a roar of a tiger or a rumble of thunder, as well as effects related to burning, such as acrid scent of smoke, or burning wood. Additionally, you may touch a creature and remove any smell from it.   At 11th level, you may choose to affect all plants within range when you use the cantrip. Make all seeds sprout, all flowers blossom, all fruit to ripen. You may also create opposite effects: make seeds infertile, plants to wilt and leaves to dry. When lighting or snuffing out small fires, you may affect all of them within range.   At 17th level, the range of your cantrip increases to 60 feet. Within your 10-foot radius sphere you may also control the temperature, making it neutral, mildly warm or mildly cold.
Available for: Druid

Created by

Gwen0100.

Statblock Type

Spell

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