Excal-heim
Spellcast ability: CHA
Spell ATK: +4
Spell save: 12
Multiattack. The dragon makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage. Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage. Night Scale (Recharge 2-3). The dragon turns invisible for 3 turns. Shadow Breath (Recharge 5-6). The dragon exhales shadowy energy in a 15-foot cone. Each creature in that area must make a DC 13 Dexterity saving throw, taking 7 2d6 necrotic damage on a failed save, or half as much damage on a successful one.