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Daniel (Danny) Webber

2 Level (100 / 200 of current XP) Background TBD Quirk Name Alignment
Arachnid Quirk 2 Level

Strength 2
+2
Combat Ability 5
+5
Defensive Ability 3
+3
Body 3
+3
Will 0
+0
24 of 24
Hit Points
+0
Initiative
13
Armor Class
+5
Quirk Attack Modifier
15
Quirk Save DC: CA
Hit Dice: 2 of 2
Hit Die: 1d6 +3
6
Speed (walk/run/fly)
+4 Expertise Bonus
+2 Proficiency Bonus

 
+2 Strength
+5 Combat Ability
+3 Defensive Ability
+3 Body
+0 Will
saving throws
+3 Acrobatics DA
+0 Animal Handling WIL
+0 Quircana WIL
+2 Athletics STR
+0 Deception WIL
+0 History WIL
+0 Insight WIL
+0 Intimidation WIL
+5 Investigation CA
skills
+0 Medicine WIL
+0 Nature WIL
+5 Perception CA
+0 Performance WIL
+0 Persuasion WIL
+0 Religion WIL
+3 Sleight of Hand DA
+3 Stealth DA
+0 Survival WIL
skills
  Name Roll Attr Dmg Dmg Type
Web +5 ca
 Range 20ft
Graceful Defence: DR 1
-Sophisticated Defence: DR 2
Features & Traits
Daggers x6, Bola Balls

Hero Suit: White jacket and pants with black spider web patterns. Trimmings of the jacket collar and sleeves are dark blue with white hourglass's connected together along a string around the cuffs. The same pattern and color are on the waist and leg cuffs of the pants.
Equipment
Wall Crawling, Sticky Webs


Quirkcasting
Family Symbol: Black Widow Hour Glass (Dad side of the family)

Dad: Caring and Intense. Police investigator. Quirkless.
Mom: Nagging and kind of scary. Silk/Thread Control Powers. Mercantile work, makes and sells clothes and fibers.

4 Siblings:
Older Twin girls:
-1st older sister has extra arms, Super Strength, and regenerative healing. Carefree attitude.
-2nd older sister has sharp/steel webs. Serious and strict.

Younger Twin boys:
-1st younger brother, Creepy prankster, toxic webs.
-2nd younger brother, danger intuition (spidey sense).

Grandparents:
Animal/Shapeshifting and Web/Silk Control quirks.
Bonds
HP Rolls: 6

Future Quirk Ideas:
Poison Generation/ Immunity
Danger Sense
Inaudibility/Camouflage
Regeneration/Limb Regrowth
Web Constructs/Armor/Barriers
Web Manipulation (finer control, weapon control)
Steel/Sharp Threads
Restraining/Caging Webs (cocoon?)
Increased Tensile Strength (can swing or throw heavy objects attached to webs)

Notes
Based off ™ & © Wizards of the Coast
D & D 5e Character Sheet v1.6, Rolf.0 sheet v1.0, made by Sulay - Updated: 2021-07-11

The statblocks of your Weapons, armor and other important/magical equipment

DnD 5e SRD SRD

Dagger

Melee Weapon Finesse, Light, Thrown Common

Type Damage Damage Range Properties
Simple 1d4 Piercing 20/60 ft Finesse, Light, Thrown

Cost: 2 gp Weight: 1 lb


 

Bolas

Weapon Finesse, Special (Any creature struck with these must succeed a DC 10 DA saving throw or be knocked prone or speed halved.), Thrown. Common

Type Damage Damage Range Properties
Martial Ranged 1d4 Bludgeoning 10/30ft. Finesse, Special (Any creature struck with these must succeed a DC 10 DA saving throw or be knocked prone or speed halved.), Thrown.

Weight: 2 lb


 

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

Ansi8le.

Statblock Type

5e_Edited

Link/Embed