+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
+4 | Strength | |
+1 | Dexterity | |
+2 | Constitution | |
+0 | Intelligence | |
+4 | Wisdom | |
+5 | Charisma |
+2 | Acrobatics | DEX | |
+8 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+14 | Athletics | STR | |
+4 | Deception | CHA | |
+0 | History | INT | |
+2 | Insight | WIS | |
+10 | Intimidation | CHA | |
+0 | Investigation | INT |
+2 | Medicine | WIS | |
+0 | Nature | INT | |
+2 | Perception | WIS | |
+4 | Performance | CHA | |
+4 | Persuasion | CHA | |
+0 | Religion | INT | |
+2 | Sleight of Hand | DEX | |
+2 | Stealth | DEX | |
+8 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Pike | +13 | STR | 1d10+3+4 | Piercing | |
Heavy, Reach, Two-handed | |||||
Javelin | +11 | STR | 1d6+2+4 | Piercing | |
Thrown | |||||
Warhammer | +10 | STR | 1d8+3+4 | Bludgeoning | |
Versatile | |||||
Longsword+1 | +15 | STR | 1d8+5+4 | slashing/piercing | |
Ignores heavy armor |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.