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Orator

Skill Proficiencies Persuasion, Deception
Languages Two of your choice
Equipment
A scroll case containing past decrees, a container of hair wax, a set of fine clothes, and a bag containing 10 gold coins.

Features

The People’s Speaker
You know when and what to say to get a crowd calmed down, or riled up. Whenever you make a Persuasion check against a group of ten or more humanoids you gain advantage on the roll.

Traits

Roll a d6 1d6 Personality Trait
1
I am incredibly sociable.
2
I love nothing more than to shout the latest news to the people.
3
I use my way with words to get what I want.
4
I have a great love for music and poets.
5
I love the sound of my own voice and make sure I hear it often.
6
I am always the first to speak.

Ideal

Roll a d6 1d6 Ideal
1
Power: Words are power, use them wisely.
2
Freedom: We must all be free to speak our minds.
3
Unity: Even one voice can unify people behind a cause with the right words.
4
Conflict: The best stories are inevitably drawn from the horrors of war.
5
Order: Use your voice to bring calmness and stability.
6
Pride: Be proud of what you do and who you are.

Bond

Roll a d6 1d6 Bond
1
The unwashed masses who flock to my words.
2
My teacher who taught me the proper way to spin words.
3
The sound of my own voice.
4
The orphans of the city hold a special place in my heart.
5
A certain someone who loves my voice almost as much as I do.
6
A scroll of poems which I draw hope from.

Flaw

Roll a d6 1d6 Flaw
1
I am very dour and rarely see the good in a situation.
2
I cannot read.
3
I am averse to violence, why fight when you can speak?
4
I am greedy and charge heavily for my talents.
5
I hate people, but I am good at speaking to them.
6
I get nervous in front of large crowds.


Created by

Cooledcross.

Statblock Type

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