School conjuration (healing Level bard 1, cleric 1, druid 1, paladin 1, ranger 2
Casting Time 1 standard action
Components V, S
Range
Touch
Targets creature touched
Duration instantaneous
Saving Throw Will half (harmless see text;
;
Spell Resistance Yes
When laying your hand upon a living creature, you channel
positive energy that cures 1d8 points of damage + 1 point per
caster level (maximum +5). Since undead are powered by negative
energy, this spell deals damage to them instead of curing their
wounds. An undead creature can apply spell resistance, and can
attempt a Will save to take half damage.