Planeshift Tarkir
Unarmored Defense. While the graceblade is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Multiattack. The graceblade makes three attacks.
Dagger. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Soulfire Blade. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) force damage, and if the target is a creature, it must succeed on a DC 15 Constitution saving throw or be stunned until the start of the graceblade's next turn.
Deflect Missile. In response to being hit by a ranged weapon attack, the graceblade deflects the missile. The damage it takes from the attack is reduced by 1d10 + 4. If the damage is reduced to 0, the graceblade catches the missile if it's small enough to hold in one hand and the graceblade has a hand free.