Mage hand (Telekinetic feat) | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Mage hand (Telekinetic feat)

0-level (Cantrip) Conjuration

Range/Area: 60ft
Components: None
A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again.   You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.   The hand can't attack, activate magic items, or carry more than 10 pounds.  

With the Telekinetic feat:

You can cast it without verbal or somatic components, and you can make the spectral hand invisible. If you already know this spell, its range increases by 30 feet when you cast it. Its spellcasting ability is the ability increased by this feat.

Created by

CloCloCola.

Statblock Type

Spell

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