Discreet webbing at throat level snags a creature that walks into it. | |
Perception | Stealth DC 22 |
Skills | Disable DC Survival (trained) or Thievery (expert) DC 18 to rearrange the webbing |
STR +0 , DEX +0 , CON +0 , INT +0 , WIS +0 , CHA +0 | |
Items | |
AC | 18 |
Saving Throws | Fort +11, Ref +5, Will 0 |
HP | 16 - Immunities critical hits, object immunities, precision damage - Resistances Hardness 3 |
Melee | Noose +13 ( deadly d10 ), Damage bludgeoning and the target is grabbed and pulled off the ground (Escape DC 22). The target takes bludgeoning damage at the end of each of its turns as long as it’s caught in the noose. |
Special Abilities | Web Noose Trigger A creature steps into the square with the web tripwire. Effect The web lurker noose makes a noose Strike against the triggering creature. |