Terran
Terran - We stand strong like the mountains, as only we can move them.
Brief Overview
A kingdom of Geomancers capable of manipulating the stone, dirt, and the ground beneath them. The Terranian society revolves around their King and a hierarchy of five noble family bloodlines. Unfortunately, to become a NoobuVitahl (of noble blood) you must be born into their bloodline. To become a king, however, is a different matter. To become king of Terran you must master Geomancy and become one with your Spirit guide to become a Blended master. The acceptance of your spirit guide is crucial to take Terran's throne as the Terranian people will not accept a king that has only attained mastery. The final step to becoming king of Terran is to then challenge the king to one on one combat. This is normally done in an arena-based setting and is considered completely legal providing the challenge was issued publicly and the battle is carried out only on the chosen date.General Overview
The people of Terran are fairly cultured with many holidays, monuments, and nonexclusive events for all of Birtham to attend, they also have some of the most desired tourist locations available including Cryssal tears, Ardaychrys temple, Devils falls and of course, there's the main walls and fortress that is Terran itself.Sadly, the Geode maw and the actual lake of Cryssal tears are considered sacred by the Terranian people and any tourists caught on sight will be apprehended immediately (In some cases they're even killed).
The Terranian people also follow Edens law, so if the verdict is considered to be guilty in extreme circumstances the criminal in question will be stripped of their worldly belongings and their rights. They are then sold to the markets of Odeasus. In exchange, coastal imports are much cheaper for Terran when sent from Odeasus.
Demography and Population
There are six realms within Terran overseen by the king and nobles and they are stated as follows;
(Populations are subject to fluctuations)
Putting Terran's overall population at around 1,744,738.
Teravitahl
The capitol this is where the king and main castle interior of Terran is located. Mostly comprised of Vendors/tradesmen.Armades
The only entry point into Terran and a checkpoint to observe all who enter the country. Mostly comprised of farmers and people of many races with dual citizenship rights.Geodemawvis
The mountainous, resource rich staple of Terran's mining exports. Populated by Miners, fishermen and hunters. You actually need a workers license to live in this realm, or you need to live under the roof of a Terranian citizen who owns one.Valldite
A lumber enriched partially preserved forest filled with flora and fauna. This is where most Fyrnkiin are located. Mainly populated by lumber workers, herbalists, potion makers and the occasional hermit.Crysallyst
Mostly used as a military compound where the recruits are sent to train and adept builders are put to the test. This is where the blessed lake Cryssal tears is located. This area is forbidden to anyone who isn't a renowned member of the Terranian army. Majorly populated by the Terranian army, and thus is where most Stoneblades go to scout tenderfeet. The estimated populations in the kingdom of Terran are as follows;Teravitahl | Armades | Geodemawvis | Valldite | Crysallyst |
---|---|---|---|---|
531,425 | 218,106 | 109,442 | 164,526 | 721,239 |
Putting Terran's overall population at around 1,744,738.
Territories
All realms are territories occupied by Terranian's and will be until there are none left. These are their ancestral lands, the first lands that the people of Terran realized their connection with Eden and as such, a vast majority of Terranian's will bare arms and fight for it regardless of social standing.
Military
It is rumored that there are actually more ranks/hidden units within the Terranian military, but most believe the rumors to carry no weight considering that their king is very public about all new testaments, laws, and general changes within the kingdom.
Technological Level
Vis-Sphere, or VS
A seers orb reverse engineered to record events up to 40ft around them. A civilian VS is only able to record up to 15 minutes of content, however, a military VS can store over 2 hours of content. They are replayed in 3D full-color using light and are activated by verbal cues, but they can only store one recorded instance at a time.Pic-Cube, or PC
A palm-sized cube that is able to fire off large bursts of light that capture everything happening around it and imprint it into its center. To use, you must also have a Flash stone. Set the scene in the immediate 10ft from the cube as desired, tap the sphere twice to engage the imprint sequence, and throw the Flash stone directly at the cube. It will then use the light to place the nearby image inside itself. The Flash stone will be expended. Captured images will appear on the faces of the Vis-Cube and can either be stored permanently on the Vis-Cube, or printed by running an empty scroll through the slot located at the top of the cube.Kine Gauntlets
A specialized pair of gauntlets that are designed to make mining easier for Terranians, Each bracer is capable of absorbing the kinetic energy of each strike and stores it to be released when the palm dial is twisted. It saves the miners a lot of energy.Kine Weapons
Weapons capable of absorbing kinetic energy on each swing, which is stored to be released when the somatic set trigger is met. These weapons are only sold to members of the Terranian military considered to be a Stoneblade, or higher.Wrist-mag
A magnet strapped to a band made from Rhibear hide that Terranian miners use the sense out metals.Cryssals, or Crys
Crystalized formations sculpted into a fragile form and enchanted for various uses. They are broken in order to activate, and can function as healing crys, explosive crys, hurricane crys, etc..Religion
Most Terranian's follow the Way of Natura, and the Hunters Eye, but Terran itself is open to its citizens following any state of worship. There are no laws that prevent this.
Agriculture & Industry
Terran is an agricultural powerhouse in terms of production, and is resource rich. As such is host to many useful resources.
Infrastructure
-Terran has a vast underground network of aqueduct systems connected to the blessed lake, Cryssal tears in Crysallyst in order to assure the freshest and most pure water to its citizens. It is placed exceptionally far below to realms in order to ensure no Geomancy related damage. This system is filtered regularly by Aqueans on contract commissioned from Aque.
-Due to the anatomy of Terranians, it is most beneficial to use sewage as compost. Each Terranian home is fitted with a lidded squat toilet that has a recyclable bin below it. These bins are collected daily by a Cycler who then ships it to Validite to be broken down into it's final form of proper compost.
-Terran's road network is easily mapped and consistently maintained by Geomancers. In open realms the road system is designed to lead you to villages and towns, natives of the realms personally use paths they've carved out to get anywhere tourists are not permitted. Past Armades, however, the roads are kept in pristine condition and travel paths are very clear, marked with signs engraved into the walls at junctions in order to assist with merchants and tradesmen's travels.
-Each realm is actually built into a massive castle that is walled off. It is opened and closed to the sky by the Geomancers daily for both defensive and cultural reasons, and each realms entry has several checkpoints. The realms are then connected to an even larger fortress surrounding the capitol, Teravitahl.
-All walls are equipped with guard towers which Stoneblades are posted on around the clock to ensure maximum security. These same towers can be seen at most Terranian borders.
-Due to the anatomy of Terranians, it is most beneficial to use sewage as compost. Each Terranian home is fitted with a lidded squat toilet that has a recyclable bin below it. These bins are collected daily by a Cycler who then ships it to Validite to be broken down into it's final form of proper compost.
-Terran's road network is easily mapped and consistently maintained by Geomancers. In open realms the road system is designed to lead you to villages and towns, natives of the realms personally use paths they've carved out to get anywhere tourists are not permitted. Past Armades, however, the roads are kept in pristine condition and travel paths are very clear, marked with signs engraved into the walls at junctions in order to assist with merchants and tradesmen's travels.
-Each realm is actually built into a massive castle that is walled off. It is opened and closed to the sky by the Geomancers daily for both defensive and cultural reasons, and each realms entry has several checkpoints. The realms are then connected to an even larger fortress surrounding the capitol, Teravitahl.
-All walls are equipped with guard towers which Stoneblades are posted on around the clock to ensure maximum security. These same towers can be seen at most Terranian borders.
To the dirt we fall. From it we rise again, one with Eden.
Type
Court, Royal
Alternative Names
Terr, or Terra
Training Level
Elite
Veterancy Level
Veteran
Demonym
Terranian's
Leader Title
Government System
Monarchy, Absolute
Power Structure
Feudal state
Economic System
Mixed economy
Currency
Currently circulating currencies are Silver, gold, and Kye. The values carry as follows; Silver < Gold < Kye.
Kye is the most valued, and the most commonly used currency in Birtham, however the eastern island of Adele holds more value in gold. The currencies are shaped into small circular coins with engravings depicting an old Belani inscription, and all are the same size. Placed at the center of the coin is a small hole used to thread a key-ring through so fair amounts of currency can be carried conveniently on ones person. These key-rings vary in shape and size and are typically referred to as "kye-rings."
Kye is the most valued, and the most commonly used currency in Birtham, however the eastern island of Adele holds more value in gold. The currencies are shaped into small circular coins with engravings depicting an old Belani inscription, and all are the same size. Placed at the center of the coin is a small hole used to thread a key-ring through so fair amounts of currency can be carried conveniently on ones person. These key-rings vary in shape and size and are typically referred to as "kye-rings."
Major Exports
Livestock/hunting game meats and materials, cryssals, precious gems raw and refined, ore, iron, steel, granite, lumber, furniture, freshwater, Kye, paper, cosmetics, arts, contract builders.
Major Imports
Ash, ocean fish, coal, exotic fruit/vegetables, lasting ice, fine silks, rare spices.
Legislative Body
In Terran, the King is who officially writes the laws and rules, however, the current king refers to a small council comprising of one member from each of the five noble families before making any serious decisions.
Judicial Body
After the king, there are five noble families that carry out the interpretation of new and old laws passed. Each family runs one of Terran's realms, governing the people and resources of these lands while enforcing any laws that dare to be broken with either personally trained warriors or members of the Terranian militia, the Stoneblades, which are supplied by the king.
Location
Controlled Territories
Neighboring Nations
Notable Members
Peaceful Terms
Diplomatic agreements have been arranged in relation to Terran allocating land in their kingdom to the Geodians in exchange for trade and intel distribution to Terran on a day to day basis.
Peace treaty
The Terranians were sure to secure peace with Aque, by extension Tundarus also signed the treaty as a willing party.
Non-aggression pact
The Fae and Terranians have established a similar trade route as the Aireai, using a "meet halfway" method outside of the forest of Silence.
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