Draco, 1st Prototyping
The NS5 robot currently calling itself Sevener deployed the Sburb alchemy tools to Ikeda, placing them all within a dark and hard-to-navigate bar, since that's where his magic treasure chest was, thus locking the camera position.
After being told how to use it, he had only one idea of what he should use. After he died the second time and ended up in what he was told was The Good Place, there was a 'pet day'. The pet that Ikeda chose was a ferret that he named Draco, a similarity to his own original name.
Ikeda didn't know why, but once leaving The Good Place, Draco didn't move. Further, he was able to store Draco in his bracer- something that he knew he couldn't do with a living thing. But Draco was still warm to the touch, and didn't look dead...
What Ikeda didn't know is that all things in an afterlife neighborhood are constructs of Janet, only existing because she wills it and directly manipulates every part of it. But leaving that plane of existence made Janet's powers stop working, which should have made Draco cease to exist. Instead, the bracer's rulebreaking power kicked in.
Putting Draco in the kernelsprite created the Draco sprite. His top half is a ferret, and his bottom half is a wisp, just like all other sprites.
The sprite counts as a construct, a ferret, and a sprite.
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