The Bones
Less of a specific item than it is a specific enchantment. Through this enchantment, one can use two bones of a beast to be able to control the movements of any other beast of the same type.
Mechanics & Inner Workings
If the target can hear the bones, they can be controlled by them. The target need not be capable of hearing for the control to happen, all that is needed is that the sound must be able to reach the body of the target. Typical range can be up to about 12 meters or more (6"on tabletop)
(Note: Environmental Body Armor and Power Armor will prevent the sound from reaching the bodies of those wearing it) Certain clacking patterns and rhythms will induce certain movements. There is no limit to the number of creatures a set of bones can control other than the actual physical limitation of how many can fit within range of the sound. Recorded bones, and any amplified sound or sound played through speakers has no effect. only the natural sound waves coming from the bones themselves will create the controlling effect. A skillful bones player wlll be able to play the more complex patters and rhythms and thereby has a larger repertoire of commands. Some of the commands the bones can impart:
(Note: Environmental Body Armor and Power Armor will prevent the sound from reaching the bodies of those wearing it) Certain clacking patterns and rhythms will induce certain movements. There is no limit to the number of creatures a set of bones can control other than the actual physical limitation of how many can fit within range of the sound. Recorded bones, and any amplified sound or sound played through speakers has no effect. only the natural sound waves coming from the bones themselves will create the controlling effect. A skillful bones player wlll be able to play the more complex patters and rhythms and thereby has a larger repertoire of commands. Some of the commands the bones can impart:
- stop (single clack)
- drop (2x single clacks)
- walk (2x triple)
- turn right (1x double)
- turn left (2x double)
- swing (triple double)
- reach (triple single)
- grab (single double)
- bite (single triple)
- Laugh (3x single)
- bark (3x single)
- dig (3x triple)
- wag tail (triple double)
- roll into a ball (2x single)
- fly (2x triple)
Manufacturing process
In order to construct this item, the bones must be removed while the "donor" is still alive. The removed bones must first be salted to remove any flesh from them. Then runes are inscribed along each bone. While the runes are being inscribed is when the enchantment is infused into the bones, the power of the enchantment comes from the life force of the "donor." When the ritual is complete, the "donor's" life force is trasferred entirely into teh bones, with the death gasp providing the final seal upon them. This is a powerful ritual, and not just any necromancer will be able to succeed at it.
The runes do not make the bones any more durable than any other bone would be from that creature. A pair of bones used in the manner of The Bones will eventually crack and splinter. Once this occurs, their sound is altered and they are worthless for this purpose. Translated into game mechanics, the bones break on a critical failure. A roll is not necessary while a control effect is in place if no clacking is performed.
Significance
If you hear the sound of bones clacking, it may already be too late for you. Run anyway.
The following is a demonstration of the bones:
Rarity
Most properly educated necromancers are familiar with this enchantment. It was originated in Africa and brought to North America through the Federation of Magic's dealing with Atlantis.
Even so, it is a powerful ritual and requires a powerful necromancer of Heroic status or higher to create.
Even so, it is a powerful ritual and requires a powerful necromancer of Heroic status or higher to create.
Raw materials & Components
For medium sized creatures from large dogs to horses, typically use segments of their rib bones. Arm or leg bones are usually used for smaller creatures while finger bones are good candidates for larger creatures.
Bone flutes can be made from any long hollow bone of the creature type to be controlled.
Comments
Author's Notes
If a player wants to create or buy a pair of actual playing bones for the game to enact their use by the character, be sure to shower bennies upon him or her for the effort and immersion!