Session 19; It's Bigger on the Outside
General Summary
Presession
- Happy with party vision?
- Reminder of inspiration
- Describe sight, sound, smell
- Perception checks to detect guards, insight to see how alert they are
- Investigation to work out where things are
- Stealth to be not be seen, sleight of hand to not be recognised
- Charisma checks as normal
- Hobgoblin guards (infantry and scouts)
- Bugbear assassins (when resting)
- Goblins (in slums and caves)
- Important goblinoids (mage is always in his HQ, priest lives next to the temple, assassin lives next to the dojo)
Rewards Granted
xp;
deadly stealth
medium social
easy fight
roll for random encounter, every hour
unidentified magic items;
Character(s) interacted with
Slaves;
- Mira (Dusza spy), hot-tempered, wants the party to kill khad - escaped into the city
- Zita (Dusza spy), hot-tempered, wants khad to destroy galim - escaped into the city
- Gili (Galim military scout), quiet, wants to escape - died
- Franshur the shopkeeper
- Lilith the rogue in the tavern
- Larva the troublesome shopkeeper
Created Content
rough map of burakh
the frightening warg
the giant manticore
the shop of goods
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