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Azeroth

A small nation on the secondary island of Maisin, called Khalia. It was an adversary of Maisin Maw and has recently begun work on growing. They had managed to evade Adagi's Tyranny and take over their old dungeon, south of their Island. The nation comes from Tabaxi, Orc, and Leonin descent. Azeroth's capital is a castle built on a mountain side in a jungle, overlooking the entire island. It is filled with soldiers, mercenaries, and hunters who wish to co operate with people 'of their kind' , which has led to Azeroth having an export in adventuring and contract killings.
  Azeroth stretches from one side of the minor island to the other, connected to the primary island of Maisin via the Undersea Bridge. Azeroth is home to many monstrous races, but had recently ran it's Yuan-Ti population out of the island 600 years ago. The infrastructure takes inspiration from Maisin Maw , with it's castles and streets being prime pieces of evidence to this fact. The nation is built in dense jungle, and restricts itself from coming in contact with the coast, making it a hotspot for nomadic people who wish to resist the nation.
   

Berwick, the Unforgotten Insanity

 
  The King of Azeroth, blinded by glory and valor. Berwick is a leonin warlord, who rose to the ranks of royalty by conquest and duels. He is blessed by the war arch devil, Strezgaz, with an axe made to cut through divine enemies. His primary goal is to conquer all of the island, and rename it after himself. He has delved into insanity due to his primeval bloodlust. He also has a bias towards Leonin for his people, giving them high ranks in his armies, and personal roles such as cooking for the royals, and being personal guards of the capital's castle.
  Berwick's predecessor was an Orc folk hero by the name of Grukle, who was slain by the Unforgotten Insanity in a military ambush of the rich of Azeroth. Berwick is around 50 years old, and uses magical potions to keep his age from getting to his physical attributes. He was also gifted with great intelligence, despite if it is put to maniacal plans. He is an expert in mechanics, machines, and architecture, and is able to solve puzzles and labyrinths within mere seconds of his time.
 

Notable Persons

Gorlag, Child of Grukle 

    The child to the old ruler, their vengeance against Berwick is unmatched. Gorlag is a fierce warrior, who hides within the ranks of the Army under a pseudonym of Muragis. Gorlag had been raised on what they believe is the key attributes to a warrior, Strength, Tenacity, and Valour. They wield onto an Axe forged with Magma, encased in a mixture of glass and titanium. Gorlag also often meditates, to tap into the spirit of their father, Grukle. Grukle would often give them wise pieces of information on how to reclaim the throne to Azeroth. Gorlag has a select few of followers who knows their real identity, and to help them reclaim the throne. They all wear a tint of orange in their armour, to differentiate them from other soldiers of Azeroth. 
   

Ozymindia of the Night

    Head of the spy agencies of Azeroth. His presence is never seen until too late, and his target is dead. Ozymindia works solely at night, his associates making sure that him and his operations are all underneath the public eye. Ozymindia kills anyone who objected to Berwick's rulership. The tabaxi male will stop at nothing to secure his position in Azeroth, with the thoughts of betraying Berwick, if it saved his own life.

Onto the foregrounds, until the last fang.

Settlements

 

Margil Fortress

 
Margil Fortress is the capital to Azeroth, home to the king, Berwick. It is situated near the north coast and is separated by mountain tops from the jungles. It is home to around 40,000 soldiers, and 100,000 civilians. It is also home to many of the more powerful individuals to Azeroth's military.
Type
Geopolitical, Country
Training Level
Professional
Veterancy Level
Experienced
Demonym
Azerothites
Government System
Dictatorship
Power Structure
Unitary state
Economic System
Palace economy
Location
Neighboring Nations
Related Ethnicities

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