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The Ancient Orbs

In the category of ancient tales and mythic law lies the unknown truth of the Ancient Orbs...
Now in the words of lost books, the ancient orbs have appeared in text by many different names the honourable mentions are:   - The Cores - The Territorial Spheres - Mother Natures Children   It is said that the Orbs can only be held by those of great power and wisdom, and by the ancient writing's of the old sea folk they used to see, 'gargantuan mystical creatures split open the planes of reality to monitor mother natures hidden children'. The sea folk rereferred to these creatures as the 'Observers'. They believed that the Orbs powered the world and the magic within it, and it was the Observers duty to make sure the Orbs were functioning correctly. According to the sea folk each orb has it own purpose of exitance...   A lost story tale of old, that once spread popular talk around the eastern lands of Toulon, mentions an even deeper backstory of these mysterious orbs of magical energy, told in The Story Of The Three Bound Gods...In total they're 10 different types of Orbs within Acora, each serving a purpose providing limitless magical energy to their sworn environment!  
  White Orbs - Represents the Arctic environments, and is able to shape and control snow as the bearer sees fit.   Light Blue Orbs - Represents the Costal environments, and is able to instantly charm any of the costal life inhabitancies.   Orange Orbs - Represents the Desert environments, and is able to shape and control the sand as the bearer sees fit.   Green Orbs - Represents all of the Greenland environments, including; Forest and Jungle areas. These Orbs give the bearer not only the control of the physical terrain, but its wildlife as well. The Green Orbs are said to be one of the Main Three Types...   Purple Orbs - Represents the Underdark environments, and is able to give the bearer the ability to open up portals and navigate their way through the dark and poisonous domain.   Golden Orbs - Represents the Urban areas of the world, places of a mass inhabitancy, i.e. Bronze Lands, Lunastraze or Rosnoku. These Orbs can grant the bearer one Wish spell.   Deep Blue Orbs - Represents the Oceans and Sea environments, These Orbs allow the bearer to control and manipulate water that's in their sights, allowing them go move at great speeds through the open sea and being able willing charm any sea life inheritance. The Deep Blue Orbs are said to be one of the Main Three Types...   Dark Green Orbs - Represents the Swamp environment, and is able to transform mud into any beast of the swamp biome the bearer sees fit.   Grey Orbs - Represents the Mountains environments, including; Hills which are of a more light colour and Volcanos which are that of a Red colour. These Orbs give the bearer the ability to shape and form rock and stone at will, allowing for creation of great structures or making devastating weapons. The Red Orbs can give the bearer the power to control molten lava and fire! The Mountain Orbs are said to be one of the Main Three Types...  

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