Spire Fiends
The Spire Fiends are a bizarre cult centred around the mysterious ruined tower in Kruthia. They believe it to be sentient, often attributing the hallucinations they experience (as a result of Magic Deprivation) to being visions from the tower.
You are wandering aimlessly, allowing yourself to be guided by the path your feet take. As you wander, you notice a strange off-white tower in the distance. Curious, you walk closer.
As you draw closer and closer to the tower, you realize something unsettling. The air around you is becoming more and more stale the closer you get to the tower. This is the unmistakeable sign of a magic deadzone. You realize you haven't heard or seen any birds or animals for a long time. Even they know to stay away from the tower. Yet for some reason you keep walking closer.
You can see the base of the tower now. You can see it's ruined. There are holes and cracks in the brickwork, there are vines and other plants crawling up the side, and in some places entire chunks are missing from the wall, exposing the interior's rotted wood and crumbling stairs.
The sight, combined with the ever-strengthening magic deadzone, causes you to fall to the ground out of breath.
As you lay there gasping for air, strange cloaked figures approach you. They are eerily skinny, making them seem more like tall aliens than anything from this world. Their smiles are peaceful, calm even. Yet they cause a feeling of fear and unease all the same.
Structure
There is one cultist at the top, who preaches to the rest of the cult. Beyond that, there is no organization.
Public Agenda
They answer to the hallucinations they experience, believing them to be visions given to them by the tower.
Assets
They have small farms on the outskirts of the magical deadzone, from which they get the food they survive on. While the food isn't as nourishing or enjoyable as food grown in an area without a magical deadzone, it provides enough to keep them from starvation.
End-of-Life Ritual
Spire Fiends undergo a strange ritual towards the end of their lives. They begin climbing the tower, which is the centre point of the magical deadzone. This saps at their energy and vitality, until eventually the tower becomes their grave.
Type
Religious, Cult
Alternative Names
Servants of the Holy Tower
Demonym
Spire Fiend
Location
Controlled Territories
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