Unther
Unther, like its long-standing enemy, Mulhorand, was once a great empire, but now seems to be in decline. The magocratic country is ruled by the Northern Wizards from the capital of Messemprar, since the former capital of Unthalass is occupied by Mulhorandi forces.
Unther fell far under the rule of the cruel manifestation of the deity Gilgeam. With Gilgeam’s death at the claws of Tiamat, Unther was plunged into chaos. Slaves rebelled, commoners rejoiced at the death of the tyrant, and clerics of Gilgeam and nobles struggled to maintain order. The armies of Mulhorand took advantage of this unrest, invading southern Unther and placing conquered areas under martial law. Now Unther is a country divided between those who cling to the old ways and those who hope the pharaoh of Mulhorand will treat them better than their old ruler did.
With the fall of Gilgeam, the lower classes glimpsed a hope that their lot would improve, but the arrival of the Mulhorandi army has confused the issue. The army is controlled by the clerics of Anhur, a warlike yet good-aligned deity—and a radical change for the people of Unther. Abuses against the conquered people are rare and rapidly punished. Untherite slaves (whether owned by temples or individuals) were freed by the churches of Mulhorand, but pressed into service a better lot in life than they had ever known before.
The fit slaves were given rudimentary arms training and sent to root out hidden pockets of Untherite resistance, a vengeful task they performed well. Now the few free cities of Northern Unther look to their brethren in the south and wonder if they are better served being patriots of their homeland or citizens of the new empire. Because the armies control the fertile fields in Unther and food shortages grow imminent in the free cities, leaders in the north are pressured to acquire food or surrender.
Type
National Territory
Location under
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