Arachnid Mutagen

A simple mutagen, yet a very useful and powerful one. One that allows strange abilities and great climbing prowess.

Mechanics & Inner Workings

CN: 15, Tier II; 20, Tier III; 25

Toxicity: Ingesting this concoction will deal 1d10 poison damage, or half that if the drinker can manage to succeed a Toughness Defense Test. If you are foolish enough to be trying to use more than one Mutagenic Compound at once, this damage increases by 3d10 for each mutagenic compound you've injested previously that is still acting upon you, and you would be afflicted with Toxic (3) Condition.

Duration: 4 hours

Basic Effects: You gain a Climb speed equal to your movement speed, and have spider like capabilities, able to climb vertical surfaces and even completely inverted surfaces (like walking on ceilings). You also gain +1 rank of training in the Awareness Skill for the duration, as well as the Subterfuge Skill, and the Intuition Skill. You also gain a Web Spittle action. This unique action has a 30 foot range, and allows you to try to restrain a target from a distance, the webbing having a TN equal to your Power Attribute. You can only attempt this 1/round. If you hit your ranged attack, the target is restrained until they manage to break free or be cut loose.

Rank II Effects: Your Climb speed equals 1.5 times your movement speed. You have Resistance to Poision Damage

Rank III Effects: Your Climb speed equals 2 times your movement speed. You have Immunity to Poison Damage and the Toxic Condition.
Item type
Drug / Narcotic / Medicine
Raw materials & Components

Recipe



  • 2 ounces of Blackrock Gin


  • 2 ounces of ground up spider legs


  • 2 ounces of powdered limestone

Comments

Please Login in order to comment!