Hardscale Mutagen

Body armor, Toughness, near invulnerability to normal hack and slash or stabbing weapons, even a bit bullet proof. All topped off with a bit of improved metabolic recovery, and wild resistance to poisons and diseases, what's not to love.

Mechanics & Inner Workings

CN: 15, Tier II; 20, Tier III; 25

Toxicity: Ingesting this concoction will deal 1d10 poison damage, or half that if the drinker can manage to succeed a Toughness Defense Test. If you are foolish enough to be trying to use more than one Mutagenic Compound at once, this damage increases by 3d10 for each mutagenic compound you've injested previously that is still acting upon you, and you would be afflicted with Toxic (3) Condition.

Duration: 4 hours

Basic Effects: This mutagen grants you +2 natural armor, +2 Toughness, and you have the Momentum on any Defense Test you have to roll against poison damage, the Toxic condition or diseases/illnesses.

Rank II Effects: Now it grants +4 natural armor, and you have Resistance to Poison Damage, and are immune to the Toxic Condition.

Rank III Effects: Now it grants +6 natural armor and +4 Toughness. You are immune to Poison Damage and gain Regenerative (1) Condition.
Raw materials & Components

Recipe



  • 2 ounces of Dwarven Fire-water (Rare)


  • 2 ounces of ground up Kobold, Yon-ji or Crocidian scales


  • 2 ounces of Powdered Emerald (Rare)

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