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An Ancient Threat Rises

The Sundering is a thousand years past. Humanity has rebuilt itself and is exploring the world anew. Now a collection of individual nations, the glory and advancement of Aerith (both magical and technological) is long gone, but hints of it can be found in ruins scattered across the continent. It is in this setting than an ancient power stirs, on the move once again.

Part One

A storm chases the Skyfarers’ Guild airship, the Horizon, across the skies of Tamre near the northern Mountains of the Sun. Lightning forces the airship down. The Horizon crashes into the village of Hillside Slope.
  Ogriar, led by a Gräuel, attack the village and steal the airship’s Heartstone, then proceed southwest toward the foothills of the Mountains of the Sun.
  The Gräuel leads the Ogriar to a cave entrance where it is stymied, unsure of what to do next. Eventually entering the cave most of the Ogriar are swept away by an underground river. A few of the Ogriar and the sole Gräuel is dispatched by a party of adventurers who tracked the monsters down from Hillside Slope, hoping to capture the Heartstone taken from the village. Further inside the cave are found fabricated stone steps that lead to an anti-magic room, deadly to magical creatures.
  At the other end of the cave is a hidden valley with a thousand year old wooden manor that once belonged to Ja'acob Hardfoot, the cleric who prophesied the Crossing of Swords and began the events that eventually led to the Sundering.

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