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Lark Shun G’Derno

Richard, Ether

Lark Shun G’Derno (a.k.a. Yore’Sabril - Burning Soul)

A blood-eyed tailor seeking his fortune

Physical Description

General Physical Condition

Lark is 5’8’’, has dark golden skin, and sandy, almost faded, blond hair. On his right arm, he has a red tribal tattoo of the G’Derno tribe, while on his left, he bears the mark of the N’Perna. His eyes used to be light blue, but since the incident with his tribe they’ve become red, which is unheard of among his people. Currently, he is dressed in an intricate assistant’s garb made of fine textiles. It is the only thing of value that Sidroy had given him since he needs to look respectable if a client sees him.

Identifying Characteristics

  • red tribal tattoo of the G’Derno tribe- right arm
  • mark of the N’Perna tribe - left arm

Apparel & Accessories

  • intricate assistant’s garb made of fine textiles
  • Necklace of Refractive Onyx

Specialized Equipment

  • Fine Tailoring Kit (Well-Crafted1: +1 skill)
  • Fine Artisan's outfit (Decorative1: +1 Dip)

Mental characteristics

Personal history

For most of his life, Lark lived a nomadic existence in the country of Helios among the G’Derno desert tribe. His father was the coinmaster of the tribe and his uncle was its chief. From an early age, Lark was educated in the trade of textiles as his people traveled the desert, bartering with other tribes and merchants from faraway lands. They would weave their way from ruin to ruin. It was in one of these ruins that Lark’s story would truly begin.

His mother Yarn would frequently warn her children against venturing in the various ruins. Most people just dismissed her fears as overly cautious superstition. The G’Derno people knew the desert and knew which ruins to avoid. They would only stop at the ones that were well frequented and whose only known dangers were the crumbling infrastructure. Of course, you didn’t want children alone in these places, but it's often said that it's easier to keep mosquitoes from your blood than it is to keep young minds from adventure. One day, Lark’s sister Riya challenged him to enter one of the ruins alone. She was getting back at him for when he had tattled on her for spilling a vial of dyes on a bundle of white silk earlier in the week. These ruins looked particularly crumbly after a recent earthquake, and no one was really dumb enough to go in. That didn’t stop her from painting Lark as a coward. What she didn’t count on was him trying to impress a girl he’d recently been courting.

And so, Lark wandered into the ruins all alone. Sure enough the ground was uneven, and there were plenty of signs that the structure was beginning to fail. But the experience was also exciting - cracks in the walls revealed chambers never before visited. His sense of adventure taking over, Lark eventually came across a wall with a pattern of inlaid gems. While not necessarily the most valuable gems, the cuts were peculiar. The facets had strange angles. It was hard to describe. Light that shone into them came out wrong.

Nevertheless Lark thought it would all make for some interesting show and tell, not to mention a little coin down the road. He took out his knife and began prying out the gems. Just as he was getting the last one, a gust drafted in the cave and blew out his torch. Panic began to set in as he gathered his bundle and began to stumble around the darkness. He thought he was going to die in here. Fortunately, the sun is bright in the desert, and Lark saw a crack of light feeling his way through the catacombs for the better part of an hour.

Nothing could prepare him for what he saw as he stepped out.

All around him, there were black puddles hissing and sputtering in the sand. Mixed in each vaguely human shaped splash were the discarded clothes of his fellow tribesmen. He shouted names and looked for his family, but all he could find were there garments mixed in with pools of darkness. Everybody but Riya.

The next few days were a haze. Even today, Lark has no recollection on how he managed to survive out alone in the desert. He only remember the time he tried to approach another tribe, the H’Lora for refuge. He did not know them too well, but they had traded on a few occasions, and he was sure they would know his father. When they began to approach him to offer a canteen of water, then froze. The elder among them pointed to and named him Yore’Sabril, or Burning Soul, before pelting him with stones.

Hurt and confused, Lark ran away. When he met with a second tribe the next week, again they named him Yore’Sabril and chased him away. It was only when he found a well many days later that Lark realised what had changed - he saw in his reflection that his once blue eyes were now crimson.

Eventually Lark made his way to a major port town along the coastline. The past month had only taught him one thing - he was no longer welcome in Helios. Unfortunately passage across the Spinebreak sea did not come cheap and all he had in his possession were meagre gems. These were not enough to book his fare and nobody was willing to take on a deckhand with no maritime experience. Lark was beginning to despair when he was approached by a suspicious cloaked gentleman. The man asked him if he had a black onyx gem that refracted light in strange patterns. Lark showed him one such gem, and the man smiled. He said that if Lark gave him that gem, then he would arrange passage to the dark realms across the water. Though he was immediately suspicious, Lark did not have any other options. He agreed to the transaction. What he didn’t reveal, however, was that there had been two onyx gems, each virtually identical to the other.

After making his way across the Spinebreak, languored in a second port city for nearly a month before exhausting the coins he had earned pawning every gem except for the onyx one. He was on the verge of starvation when he caught the eye of a fat textile merchant named Sidroy. When his money was running out, Lark tried to make money the only way he knew how.

He set up a small stall where he offered tailoring repairs and alterations. Unfortunately, the demand just wasn’t there and the income was barely enough to pay for the thread he needed. However, he was lucky enough to be nearby when a horse drawn carriage clipped the sidewalk and tore a gash in the bundle of gowns being carried by the slaveboy. Sidroy had hired. In a fit of panic, the walking walrus demanded that Lark repair the laceration. Not only did he repair the seam, but he also managed to restore the embroidery. Even surly faced Sidroy had a difficult time hiding his amazement. He took him on as an “apprentice” that day.

It has now been roughly two and a half years that Lark has been traveling under the abusive tutelage of Sidroy. The journey has taken taken him across the entire night stricken continent as they finally arrive at Stormbluff. Little does Lark know, this is where everything will change for him.

Education

teachings of his tribe, and trade training as an indentured servant.

Employment

Currently unemployed, previously indentured to Sidroy Klephtine

Mental Trauma

Possibly unleashed a terrible evil and was marked by it.
Alignment
Lotalties: Honoring the memory of my tribe, Self-Discovery, Becoming financially successful through practice of a trade.
Current Location
Species
Human
Ethnicity
Helion
Year of Birth
9981 AE 18 Years old
Children
Gender
Male
Eyes
Crimson
Hair
sandy, almost faded, blond
Height
5’8"
Known Languages
Light Common, Dark Common, Dwarven, Elven, Undercommon

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