Nero* (Ne-ro)

In his essence, Nero is the duality of altruism and greed. For what is altruism? Does one do good deeds because they are good? Does it not benefit them as well? Are such things self-serving? This question encompasses the source of Nero’s power and is reflected in his symbol. The Coin, with two faces.
 

Dominions

Wealth, Trade and Commerce  

Divine Domains

Coin
Order
Trickery  

Divine Symbols & Sigils

A coin with two faces
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Piety Progression

Piety is a measure of a character's devotion to their faith. It favors those that stay faithful, and curses those that break way from the faith, unless atonement is given. Some examples of how you might earn or lose Piety with this deity can be read below. Note that earning or losing Piety often requires you to have intent doing so (but not always, as per GMs discretion).  

Earning Piety

  • ???
  • ???
  • ???

Losing Piety

  • ???
  • ???
 

Lip Service (3)

You gain Proficiency in the Mercantile or Persuasion Skill. If you already have these Proficiencies, you instead gain Proficiency in one Skill or Tool of your choice.

??? (10)

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Church Boon (25)

Your Charisma score increases by 1.

??? (50)

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Social

Contacts & Relations

Bankers
Merchants
Rulers
Townspeople  

Divine Relationships

???    
Alignment
Neutral   Honorary & Occupational Titles
Tax
The Charitable One
The Two-Faced God   Current Residence
???   Pronouns
He/Him   Aligned Pantheon
Grey Pantheon (Paradox)
Children

Divine Creature(s)
???   Herald of Presence
Sounds of jingling coins