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Edgewatch

The Edgewatch is a crucial part of Absalom’s plan for hosting the Radiant Festival in the still-perilous Precipice Quarter, but as with every aspect of the fair, the city has had to cut corners in order to fund the festival committee’s overly ambitious plans. In order to fill out the Edgewatch’s ranks, the Grand Council has adopted an unusual solution: for the duration of the festival, Edgewatch guards will operate as the police version of privateers.
  Each guard theoretically receives a modest stipend, but in practice only the top brass see any real compensation; the rank-and-file watch members’ wages are automatically garnished by the city to pay for food, training, uniforms, and lodging in the station’s barracks (regardless of whether the officers actually choose to stay there). The guards’ only actual means of earning liquid cash is by requisitioning possessions and money from any criminals they catch breaking major laws—no trial required. All findings are to be meticulously catalogued so as to prevent abuse of power, and any confiscated goods with identifiable owners must be returned. Absalom’s Grand Council insists that once the festival is over it will revise the budget and convert the Edgewatch to a normal pay structure. In the meantime, the public tolerates the guards’ summary justice, preferring it to the anarchy of an under-policed city.
  The Edgewatch operates from a newly constructed precinct headquarters near the center of the Precipice Quarter under the command of an infamous veteran of justice, Lieutenant Grospek Lavarsus. The station is a cramped and crowded affair, with a desk-packed main workroom and a few private offices and interrogation cells. Most of the younger guards live in an attached barracks, while guards with their own lodgings and families sleep elsewhere. A small cafeteria and a heavily guarded armory and evidence locker round out the installation.
  Agents can purchase gear from the Edgewatch’s quartermaster, including all the common adventuring gear, weapons, and armor from the Pathfinder Core Rulebook and the new items in the AP's Adventure Toolbox.

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