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BEASTLANDS

Celestial Plane

Forgotten Realms
The Wilderness of the Beastlands, also known as the Happy Hunting Grounds, was the Outer plane representing alignments between neutral good and chaotic good in the GREAT WHEEL cosmology model. Some characteristics of this plane were ascribed to the WORLD TREE cosmology planes of ARVANDOR and the HOUSE OF NATURE when that cosmology became popular. ARVANDOR survived the SPELLPLAGUE while the HOUSE OF NATURE split in at least two parts, one of which became the DEEP WILDS and the other merged with the GREEN FIELDS as described by the WORLD AXIS cosmology model.   The name Happy Hunting Grounds was given to this plane by those that first scried it, assuming the abundant and varied game and wildlife would be a sportsman's paradise. But the native inhabitants of this plane were all capable of speech and comparable to humans in range of intelligence. Some of the most intelligent creatures could even wield magic. All natural creatures and their giant versions from the PRIME MATERIAL PLANE, including mammals, birds, fish, reptiles, amphibians, insects, and invertebrates, excluding enchanted creatures and monsters, were represented here, and they called their home the Beastlands.

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