Akratia's Edge
The Last Resort of Exile and Spark
Originally known as Kai Mendebal in Ancient Akran. Now, also known as The Edge, West's Edge, Edge of Akratia, Sanctuary, and Haven, the outpost of Akratia's Edge is the Sovereign Isles' answer to extreme criminality and those cursed by the Spark and the home base of the Embershroud Company. Where once these criminals and Sparks were executed by the government, now they are shipped to Akratia to make their way as they will, far away from civilization. In return, the Isles demand only that those exiled souls delve into the ancient past of Akran and send its treasures back on the return ships.
Current State of the Edge
Built in the ruins of an ancient Akran port, the Sparkless masses huddle behind the broken stone walls that form the only non-Spark defense against the predations and violence of the continent. Rough slums makes up most of the inhabitants homes, and most circle around a central village hall, built in the remains of the most intact old ruin to act as a place of refuge during attacks.The primary source of these attacks is the local watchtower on a nearby hill - once built to protect the port, it has now turned into a haven for monsters and dark magics that threaten the poor, wretched souls which inhabit Akratia's Edge.
Steading Stats
The Edge is governed by the Embershroud Company. It has a current workforce of 1.45 which means its rulers can direct the populace to work on 1 project at a time right now.
Qualities of Companies in Akratia
This table lists the CURRENT quality ratings for the Companies in Akratia. If a company has a quality which is currently below its max, a date will be given as to when the quality will be back up to full strength. An example quality might look like 1 [current rating] (2 [max rating] - 10/29 [date which it recovers to max rating])
Company | Might | Influence | Treasure | Territory | Sovereignty |
---|---|---|---|---|---|
Embershroud Company | 2 | 0 | 0 | 0 (1 - 8/26) | 1 (2 - 8/26) |
Along with its strong walls, extensive slums, and shoddy port accommodations, the only true building in the town is the Tavern, built before any of the Sparks arrived.
The Hot Pocket Tavern
Downtime and drink are essential to ease the stress of life on Akratia. This building features the only true "accommodation" currently in Akratia's Edge, and it is the regular haunt of Aurich Stovkin, given no guildhall for the Embershroud Company yet exists.Other Tags:
- Oath (Sovereign Isles): The Edge was founded on the promise that in return for exile (over death), the inhabitants would continually send scavenged relics back to the Isles - this relationship also provides the Edge with a steady stream of new inhabitants
- History (Old Akran Port): The exiles of the Edge live in the ruins of a civilization far greater than even that of the Sovereign Isles - ancient history is all around them
- Lawless: Crime would be rampant if there was anything to steal
Leadership
History of the Edge
Delvings and Dungeons
The only dungeon thusfar discovered by the Embershroud Sparks is the Tangle. A series of twisting, winding earthen passages that held a trapped demon who powered anti-undead rituals to protect the city walls. Suffice to say, the demon is dead, and the hot springs beneath the town potentially open to use if some enterprising Council members decided to divert funds to the cause.Spark Population
Rurritaine the DwarfArbane the Elf
Sigibert the Human
Flik the Charred
Lucah the Rogue
Brick the Fighter
Haljo the Lantern
Kenzie the Witch
Jocelyn the Halfling Witch
Non-Spark Population
Workforce: 1.45 (Can work on 1 thing at a time)Aurich Stovkin
Selanar Daenala
Hanmik of the Sharp Mind
Racial Demographics
For every 100 souls...Trade in the Edge
Because the Edge is supplied entirely by shipments from the Isles, everything costs triple its listed amount and only Basic Gear is available. Luckily, traders from the Isles are more than happy to pay for treasure looted from ruins of the Ancient Akran Imperium. All gear is 1-LOAD unless otherwise noted.Available Gear
- Adventuring Gear
- Bandages
- Antitoxin
- Dungeon Rations
- Halfling Pipeleaf
- Leather Armor
- Shield
- Short Bow, Long Bow, Crossbow
- Bundle of Arrows and Bag of Bolts
- Bag of Bolts
- Club, Shillelagh, Staff
- Dagger, Shiv, Knife
- Short Sword, Axe, Warhammer, Mace
- Spear
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