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Aussirkorth's Lair

Localized Phenomena

Aussirkorth's Hoard.
  • Money. 4,200 Copper Pieces, 14,000 Silver Pieces, 28,000 Gold Pieces, 3,500 Platinum Pieces.
  • Mundane Items. A Hogshead (large cask) containing 65 gallons of clean drinking water, a stuffed roc, an hourglass filled with sparkling sand, belonginga map showing Mount Oldrukar in relation to Thuldor, Breezehome, The Grand Sepulcher, The Winter Wolf Redoubt and an unnamed temple alongside a number of other, crossed-out locations, a loud, noisy wind chime, a small shrine with a statuette, a brazier and an altar dedicated to Gauthrild, a frost giant shaman, 
  • Gems. 5x rubies, 4x garnets, 4x fire opals, 3x sunstones, 3x ambers, 2x citrines (each worth 100GP).
  • Art Objects. A hammered metal brazier elaborately etched and set with polished obsidian, which sits atop a stand holding rare incense blends (125GP), a life-sized basalt statue of a fierce knight, weapon raised ready to strike, which might be the preserved form of an actual knight turned to stone (125GP), a blackened skull of a young white dragon that has been etched with designs and decorated with gems (125GP), a statue of Aussirkorth with rubies for eyes (125GP), a detailed, life-sized dwarf skull cast in gold (125GP), a game board and complete set of pieces, all carved and inlaid with fire opals and garnets (125GP),a fist-sized ruby, carved into Aussirkorth's likeness (250GP), a set of precious tablets containing ancient lore detailing the history of the Zaratan which attacks during The Confluence, written in terran (625GP), a beautifully wrought crown set with fiery gemstones from a lost dwarven empire from the Age of Ascension (750GP), a beautiful polished sphere of rainbow obsidian, set on a wrought-gold stand (125GP).
  • Magic Items. Potion of Supreme Healing, Oil of Sharpness, Potion of Vitality, Portable Hole.
Hoard Magic Item.
  • Scaled Ornament (Wakened)
  • Requires Attunement
  • You gain a +1 bonus to AC, and you can’t be charmed or frightened. Moreover, each creature of your choice within 30 feet of you has advantage on saving throws it makes to avoid being charmed or frightened or to end those conditions on itself.
  • When you would take fire damage, you can use your reaction to take no damage instead, and you regain hit points equal to the damage you would have taken. Once this property is used, it can’t be used again until the next dawn.
Hoard Item Draconic Quirk.
  • The item glows softly when within 60ft. of a dragon or another hoard item.
Hoard Item Regional Effects.
  • Alter Water. The ornament pollutes any water it touches, making it sulfuric.
  • Alter Weather. The ornament attracts dry, hot weather to the wearer's location.
These regional effects last 6 months from the point at which the item was removed from the hoard.
Type
Cave System
Location under
Characters in Location

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