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Fylkirheim

History

Country Name. Fylkirheim (pronounced ‘FIL – kur – hime’), meaning ‘Land of the King.’   Local Language. Fylkirian (pronounced ‘fil – KUR – ian’).   Government Structure. A monarchy, ruling over feudal states.   Popular Religions. Bahamaut, Erathis, Kord and The Raven Queen.   Cultural Themes. Honour, bravery, competition, legacy, travel and exploration.   Fantasy Themes. Angels, dragon-kin, giant-kin, hags, sea monsters; airships, poetry and literature.   Magic. Some regions have a ban on the practice of magic and the worship of Corellon, the Arch Heart (God of Magic and Arts), commending martial prowess over arcane abilities. Divine magic is more widely accepted in some of these places.   Landscape. Mixed – mountains, plains, forests, rivers, lakes, coasts; desert possible (depending on the size of the country).   Weather. Mixed – fair, some snowy regions; hot and sunny (linked to the existence of deserts).   History. Fylkirheim was once a land of warring tribes until a great chieftain made their way across the land, conquering all who stood against them and uniting the late for the first time in its history. Since then, the nation has been ruled by that chieftain’s descendants, who preside over local noble families (some of these being descendants from heads of the past tribes) in charge of protecting the various regions of the country.   ----------   Villrfell (wild hill). druids and rangers, dinosaurs   Nott-Innan (night within). always dark and cold, light stolen by allfridr.   Jordramm (earth strong). loats of giants, goliaths and firbolgs common.   Skerjadarr (rock edge). dwarves live in and on mountains. good relationship with drow etc.   Modrbal (fury fire). ash desert. Surtr based in volcano.   Allfridr (very beautiful). elves common, idilic, magic light.   Midrlond (middle land). Seperated into four areas: Norðrvöll, Austrvöll, Suðrvöll, Vestrvöll.   Adrstad (first land). massive city. only nobles and residents allow inside. aasimar common.   'king/queen' (ruler in adrstad) --> Jarl (leader of each area)--> thane (nobles given power by jarl)   The giant gods rememeber as powerful individuals of the same name (excluding all-father who isnt rememebred)   'Yggrasill'. tree teleportation system to connect capitals of each region. Ash trees.     Villrfell Races
  • Common. Dragonborn, Dwarf, Elf, Firbolg, Gnome, Half-Elf, Half-Orc, Halfling, Human, Tiefling.
  • Uncommon. Aarakocra, Centaur, Fairy, Firbolg, Genasi, Harengon, Owlin, Satyr.
  • Rare. Changeling, Goliath, Hadozee, Kenku, Shifter, Tortle, Triton
  • Very Rare. Bugbear, Goblin, Grung, Hobgoblin, Kobold, Leonin, Lizardfolk, Minotaur, Orc, Tabaxi, Yuan-Ti.

Maps

  • Fylkirheim
Alternative Names
Land of the King
Neighboring Nations

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