BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

The Red Scales

Red Scale Soldier CR: 7

Medium humanoid, lawful evil
Armor Class: 19 (Half Plate, Shield)
Hit Points: 106 (14D8+42)
Speed: 30 ft

STR

18 +4

DEX

15 +2

CON

16 +3

INT

10 +0

WIS

12 +1

CHA

15 +2

Saving Throws: Strength +7, Dexterity +5, Constitution +6
Skills: Athletics +7, Intimidation +5, Perception +4
Damage Resistances: Fire
Senses: Blindsight 10ft., Darkvision 60ft., Passive Perception 14
Languages: any one language, Draconic
Challenge Rating: 7
Proficiency Bonus: +3

Brave. The half-dragon has advantage on saving throws against being frightened.   Brute. A melee weapon deals one extra die of its damage when the half-dragon hits with it (included in the attack).

Actions

Multiattack. The half-dragon makes three melee attacks.   Longsword. Melee: +7 to hit, reach 5 ft., one target. Hit: 2D8+4 slashing damage, or 2D10+4 slashing damage if used with two hands to make a melee attack.   Shield Bash. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 2D4+4 bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 15 Strength saving throw or be knocked prone.   Heavy Crossbow. Ranged Weapon Attack: +5 to hit, reach 100/400 ft., one creatre. Hit: 1D10+2 piercing damage.   Fire Breath (Recharge 5–6). The half-dragon exhales lightning in a 15-foot cone. Each creature in that line must make a DC 13 Dexterity saving throw, taking 7D6 fire damage on a failed save, or half as much damage on a successful one.

Type
Military Order
Location
Notable Members

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!