Accelerate
Some psychometabolists are able to drastically alter their own metabolisms, doubling their speed for short periods of time. A character using accelerate is effectively Hasted for as long as he maintains this power. The psionicist’s movement and rate of attack are doubled, and he gains a –2 bonus to initiative rolls while the power is in effect.
Spellcasting and psionics use are not speeded up by this power, although this ability can be used to counter a magical Slow effect. After the psionicist stops maintaining accelerate, he must rest for a number of rounds equal to the time he was accelerated, doing nothing but catching his breath. He does not suddenly age a year as the recipient of a Haste spell would.
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