Choke

By means of choke, the caster causes a pair of ghostly hands to appear around the throat of a single victim. The victim must be a human, demihuman, or humanoid, and must be within 90 feet of the caster. The hands will choke and strangle the affected victim for the duration of the spell; each round, the victim suffers d4 hit points of damage from the choking hands. If the victim makes a successful saving throw, he suffers half-damage each round.

Choke can be negated by Dispel Magic or a similar spell; the victim cannot wrench the ethereal hands away from his neck. The victim makes all attack rolls at a -2 penalty while affected by choke.

Type of Magic
Mage
Spell Level
2nd
School
Conjuration and Summoning (House Gaius), Necromancy
Sphere
Reversible?
No
Range
​90 ft.​
Components

Material, Somatic, Verbal

The material component for this spell is a handkerchief or similarly-sized piece of cloth that has been tied in a knot.

Duration
1 round/level ​
Casting Time
2
Area of Effect
1 creature ​
Saving Throw
None

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