Choke
By means of choke, the caster causes a pair of ghostly hands to appear around the throat of a single victim. The victim must be a human, demihuman, or humanoid, and must be within 90 feet of the caster. The hands will choke and strangle the affected victim for the duration of the spell; each round, the victim suffers d4 hit points of damage from the choking hands. If the victim makes a successful saving throw, he suffers half-damage each round.
Choke can be negated by Dispel Magic or a similar spell; the victim cannot wrench the ethereal hands away from his neck. The victim makes all attack rolls at a -2 penalty while affected by choke.
Material, Somatic, Verbal
The material component for this spell is a handkerchief or similarly-sized piece of cloth that has been tied in a knot.
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