Health Blessing

Health blessing provides a number of human, demi-human, or humanoid creatures with protection against ill health; it also enables subjects to heal others.

Recipients of a health blessing are immune to nonmagical disease, gain a +4 bonus to saving throws versus poison and death magic, and can cast Cure Light Wounds on themselves once per day for the duration of the spell. In addition, a recipient of health blessing can heal one other creature per day as a paladin does by Lay On Hands. The healing conferred is 1 hit point per level or hit die of the healer.

Type of Magic
Priest
Spell Level
Quest
School
Necromancy (House Titus)
Sphere
Healing, Necromantic
Reversible?
No
Range
​300 ft.​
Components

None

Duration
1 day/level ​
Casting Time
1 round ​
Area of Effect
​50 creatures
Saving Throw
None

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