Nerve Manipulation
This power allows the psionicist to do terrible things to the nervous system of another creature. With a touch, he can inflict wracking pain, unconsciousness, or even death. This power works best on creatures of the psionicist’s own species; there is a –2 penalty to the power check if the psionicist uses the power on a creature of a different species, and a –4 penalty if the psionicist uses the power on a creature of a different order such as an insect or a mollusk.
The psionicist must touch the skin of the victim, which can be a difficult proposition in combat - a normal attack roll to hit the victim is required. If he attacks successfully, the effect on the victim is determined by the psionicist’s initiation roll.
The victim may attempt a saving throw versus poison to avoid the effects of the psionicist’s touch. Any of the effects can be neutralized by the application of a Neutralize Poison spell or the successful use of the antidote function of the science Poison Simulation. If the psionicist wishes, he can “pull his punch,” using a lesser effect on the victim than that indicated by the power check result.
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