Ultrablast
A character using psionic ultrablast can overwhelm and damage nearby psyches. To do this, he casts thought waves in all directions. In laymen’s terms, the psionicist ”grumbles” psychically for three rounds. The consciousness bursts forth and a horrid, psychic scream penetrates all minds within 50 feet.
Victims may never be the same again. All characters within 50 feet of the psionic ultrablast must save vs. paralyzation. Failure means they pass out for 2d6 turns. Those who pass out must immediately save vs. paralyzation again. If they fail a second time, they lose all psionic power. Only Psychic Surgery can help them recover this loss. Although the blast does not affect the initiator, the risks are great. If the power check fails he becomes comatose for d10 days. So characters may think he‘s dead.
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