Wilderness Warrior
This hero represents is a loner who has chosen to move himself away from society in general. He often disguises himself as “the mad hermit” wandering form land to land or simply existing out of the confines of regular society, but he is far from mad. Unlike the barbarian or berserker, the Wilderness Warrior did not grow up in a savage way, in fact, more often than not, the wilderness warrior had a city upbringing. At some point, however, the forest called to him and he moved away from civilization to make his way by wit and muscle. Wilderness warriors often ‘adopt’ a native tribe and enmesh themselves in their culture and practices.
Role
The Wilderness Warrior is the "outsider's voice" who questions all the common habits of civilized culture. He calls into question the good orf governments, law, and order. Often a follower of Tsu-Tao he hears the truth in the fields and among the forest and it helps him see things more clearly. The wilderness warrior is sometimes shamanistic… men of few words, but what is spoken is invaluable.
Distinctive Appearance
None
Special Benefits
The Wilderness Warrior gets a special bonus of +5 to his Survival proficiency roll. This only applies to the Survival proficiency pertaining to environments like that of his origin; if he later takes a second Survival proficiency for another type of territory, the bonus doesn't count toward it.
Special Hindrances
The Wilderness Warrior, due to his long absence, is occasionally hindered by his unfamiliarity with society and its finer aspects.
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