Ehron
Ehron is a heavily decentralized nation, broken up into clans. Each clan compets with the others ritchlised warfare, that keeps loses to a minimum. As one moves more inland, less and less big cities are seen, instead nomadic towns are seen wandering the land from village to village. Magic is used to make oxen drawn carriages bigger on the inside, from the peasant's family carriage being two rooms big, to the horde masters being as large as mordenkainen's magnificent mansion. These wandering towns are susanted with goats, sheep and oxen along with trade from the settled villages. While settled people living in Ehron are second class, their lord do not bother them much outside of tribute, and few restrictions are had. Ehron is in their five wave of conquests, expanding west ward, but is at a stalemate with the nations of Abure and Baijr.
Structure
Ruled by a Ovgos, or Grand Horned Lord in charge of leding the clans into battle, and overseeing the ritiauls of war.
History
Founded with the Marriage of Horned Lord Urgos Lunerchant and Horned Lady Uhors Ironhand, uniting the two greatest clans, and reclaiming the Stone of Urgon.
Demography and Population
Humans
Minotaurs
Centaurs
Aarakcra
Gnomes
Orc
High Elves
Minotaurs
Centaurs
Aarakcra
Gnomes
Orc
High Elves
Type
Geopolitical, Empire
Capital
Demonym
Ehroven
Head of Government
Power Structure
Feudal state
Currency
Subsidiary Organizations
Related Ranks & Titles
Controlled Territories
Manufactured Items
Related Items
Notable Members
Related Myths
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